Audeze Maxwell vs Sony INZONE H5
Better figure, where one is clearly better
| AudezeMaxwell | SonyINZONE H5 | |
|---|---|---|
| Overview | ||
| Released | January 2023 | October 2023 |
| Sound | ||
| Type | Over-ear | Over-ear |
| Noise cancelling | No | No |
| Transparency mode | – | No |
| Driver size | 90 mm | 40 mm |
| Back | – | Closed |
| Impedance | – | 21 ohms |
| Bluetooth codecs | SBC, AAC, LDAC and LC3 | – |
| Lossless over USB-C | Yes | – |
| Drivers | Planar magnetic; Fluxor magnet array with neodymium N50 magnets; Fazor phase management; ultra-thin Uniforce diaphragm; 10 Hz to 50 kHz; maximum SPL over 120 dB; THD < 0.1% (1 kHz, 1 mW) | Closed dynamic headphones with 40 mm drivers; 5 Hz–20,000 Hz response (IEC), 21 ohms at 1 kHz and Sony's stated 89 dB sensitivity without a published reference unit |
| Audio features | Up to 24-bit/96 kHz over the low-latency wireless dongle, and lossless up to 24-bit/96 kHz over USB-C; Dolby Atmos licence (Xbox version) or Tempest 3D Audio (PlayStation version); also supports LC3plus over Bluetooth LE Audio; multi-band EQ with up to four saved user profiles in the Audeze HQ app | 360 Spatial Sound for Gaming and PC sound settings through INZONE Hub; compatible with PS5 Tempest 3D AudioTech |
| Battery | ||
| Listening time (maker's claim) | Up to 80 hours | Up to 28 hours |
| Battery life detail | 1,800 mAh lithium-polymer battery; over 80 hours of wireless playback at 80 dBA; full charge in 2 hours (USB-C, 5 V, 1.8 A max) | Up to 28 hours of wireless audio playback; usage conditions affect runtime |
| Fast charging | 20 minutes for a 25% charge | Approximately 3.5 hours to charge fully; 10 minutes charging provides up to three hours of use. Wireless listening can continue while connected to the charging cable. |
| Design | ||
| Weight | 490 g | 260 g (better) |
| Bluetooth | 5.3 | – |
| Two devices at once | Yes | – |
| Headphone cable | Yes | Yes |
| Controls | – | Volume dial, power and game/chat balance controls; flip-up microphone mute. Volume, game/chat balance and INZONE Hub are unavailable over the analogue cable. |
| Microphones | Detachable hypercardioid boom microphone; built-in beamforming microphones for chat; FILTER AI noise reduction on a dedicated processor | Fixed bidirectional boom microphone with AI-based voice noise reduction |
| Fit and ear tips | Over-ear (circumaural), closed-back; aluminium yokes, spring steel headband and replaceable suspension strap | Circumaural headphones with nylon ear pads and approximately 260 g headset weight |
| Works with | PlayStation and PC version, or Xbox and PC version; both work with Windows, macOS, Android, iOS and Nintendo Switch; USB-C with dual audio endpoints and game-chat mix; 3.5 mm TRRS analogue input | Included USB transceiver provides 2.4 GHz wireless PC/PS5 audio. Detachable approximately 1.5 m four-pole 3.5 mm cable provides analogue audio; USB-C is for charging, not wired USB audio. No Bluetooth support (SoundGuys). |
| Colours | – | White or black |
| In the box | Maxwell headset, detachable boom microphone, USB-C wireless dongle, USB-C to USB-C cable, USB-C to USB-A adapter, 3.5 mm TRRS cable, quick start guide and warranty card | Headset, USB transceiver, USB charging cable and analogue audio cable |
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