Samsung Galaxy XR

Samsung

Galaxy XR

Released October 2025

Samsung's standalone mixed reality headset, the first on Google's Android XR, with micro-OLED displays, eye and hand tracking and a separate battery pack, for people who want a Vision Pro-style headset that runs Android apps.

Works
Standalone
Per eye
3552 × 3840
Refresh
90 Hz
Weight
545 g

What reviewers say

Reviewers agree it is light and comfortable, with excellent displays, and that Android app support, including YouTube and Netflix, gives it an edge over the Vision Pro at a much lower price. Both call the price high all the same; Android Central regrets that controllers are sold separately, and Tom's Guide found bugs and less reliable eye and hand tracking than Apple's headset.

From tomsguide.com and androidcentral.com

Display

Resolution per eye
3552 × 3840
Panel
Micro-OLED
Refresh rate
90 Hz
Field of view
109° horizontal
Display details
Micro-OLED, 3552 × 3840 per eye, 27 million pixels in total, 6.3-micron pixel pitch, 95% DCI-P3; 60 Hz, 72 Hz (default) and up to 90 Hz on request
Lenses
109° horizontal and 100° vertical field of view; vision correction with optical inserts sold separately
Lens spacing (IPD)
54–70 mm

Tracking and input

Eye tracking
Yes
Hand tracking
Yes
Controllers in the box
No
Colour passthrough
Yes
Sensors
Six world-facing tracking cameras, four eye-tracking cameras, depth sensor, five IMUs, flicker sensor; input by voice, eyes and hand gestures
Controllers
None included; Galaxy XR Controller sold separately
Passthrough
Two passthrough cameras; video passthrough mode; camera for 3D photos and video (6.5 MP, ƒ/2.0)

Performance

Works
Standalone
Chip
Snapdragon XR2+ Gen 2
Storage
256 GB
Chip details
Snapdragon XR2+ Gen 2; Android XR
Memory
16 GB RAM; 256 GB storage
Connections
Wi-Fi 7 (802.11be, 2.4, 5 and 6 GHz); Bluetooth 5.4

Design

Battery
Separate, on a cable
Battery life (maker's claim)
Up to 2 hours
Weight (headset)
545 g
Weight (separate battery)
302 g
Battery details
Separate battery (302 g) on a cable; up to 2 hours of general use, 2.5 hours of video; can be used while charging
Audio
Two 2-way speakers (woofer and tweeter); six-microphone array with beamforming
Strap
545 g with forehead cushion; varies with whether the light shield is attached

Pros and cons

Pros

  • Micro-OLED, 3552 × 3840 per eye (27 million pixels in total), 95% DCI-P3
  • 109° horizontal field of view
  • Eye tracking, hand tracking and iris recognition; Wi-Fi 7

Cons

  • Separate 302 g battery on a cable, up to 2 hours of general use
  • 72 Hz by default; 90 Hz only when an app asks for it
  • Controllers sold separately

Closest rivals

Model
WorksPer eyeRefreshWeightReleased
Standalone3660 × 3200100 Hz600 gFeb 2024
Standalone–120 Hz750 gOct 2025
Needs a PC or console2000 × 2040120 Hz560 gFeb 2023

Sources

  1. samsung.com/uk/xr/galaxy-xr/galaxy-xr-silver-shadow-sm-i610nzsaeub
  2. news.samsung.com/uk/galaxy-xr-is-available-to-buy-now-in-the-uk
  3. samsungmobilepress.com/articles/galaxy-xr-uk-launch
  4. news.samsung.com/us/introducing-galaxy-xr-opening-new-worlds

Photo: images.samsung.com

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