Apple Vision Pro vs Meta VR Glasses
Better figure, where one is clearly better
| AppleVision Pro | MetaVR Glasses | |
|---|---|---|
| Overview | ||
| Released | February 2024 | Coming spring 2027 |
| Display | ||
| Resolution per eye | 3660 × 3200 | – |
| Panel | Micro-OLED | Micro-OLED |
| Pixels per degree | – | 37 |
| Refresh rate | 100 Hz | – |
| Display details | Micro-OLED 3D display system, 23 million pixels, 7.5-micron pixel pitch, 92% DCI-P3; 90, 96 and 100 Hz; about 3660 × 3200 per eye (iFixit measurement; Apple doesn't give a per-eye figure) | 5K Infinite Display built on micro-OLED panels; 37 PPD; Dolby Vision; IMAX Enhanced certified |
| Lenses | – | Ultra-compact pancake lenses; prescription inserts sold separately |
| Lens spacing (IPD) | 51–75 mm | – |
| Tracking and input | ||
| Eye tracking | Yes | Yes |
| Hand tracking | Yes | Yes |
| Controllers in the box | No | No |
| Colour passthrough | Yes | Yes |
| Sensors | Six world-facing tracking cameras, four eye-tracking cameras, TrueDepth camera, LiDAR scanner, four IMUs, flicker and ambient light sensors; input by eyes, hands and voice | Eye tracking, hand gestures and voice control through Meta AI; any flat surface can act as a keyboard and touchpad |
| Controllers | None included; works with keyboards, trackpads and game controllers | None; controller-free |
| Passthrough | Two high-resolution main cameras; 12 ms photon-to-photon latency via the R1 chip; stereoscopic 3D camera for spatial photos and video (18 mm, ƒ/2.0, 6.5 stereo megapixels) | Full-colour passthrough camera; open sides |
| Performance | ||
| Works | Standalone | Standalone |
| Chip | M2 | Snapdragon Reality Elite |
| Storage | 256 GB, 512 GB, 1 TB | – |
| Chip details | M2 with 8-core CPU (4 performance, 4 efficiency), 10-core GPU and 16-core Neural Engine; R1 with 256 GB/s memory bandwidth | Qualcomm Snapdragon Reality Elite, in the puck |
| Memory | 16 GB unified memory | – |
| Connections | Wi-Fi 6 (802.11ax), Bluetooth 5.3; up to 720p AirPlay mirroring | Glasses connect to a pocket puck by an optical tether; the puck holds compute, battery and storage |
| Design | ||
| Battery | Separate, on a cable | Separate, on a cable |
| Battery life (maker's claim) | Up to 2 hours | Up to 3 hours |
| Weight (headset) | 600 g | 100 g (better) |
| Weight (separate battery) | 353 g | – |
| Battery details | Separate battery (353 g) on a cable; up to 2 hours of general use, 2.5 hours of video; can be used while charging | Up to 3 hours of continuous high-resolution media playback; 45 W fast charging |
| Audio | Spatial Audio with dynamic head tracking; six-mic array; H2-to-H2 low-latency connection to AirPods Pro 2 (USB-C) | Dolby Atmos spatial audio built into the frames |
| Strap | Weight 600–650 g, depending on Light Seal and head band configuration | Glasses form with arms; no strap; magnesium alloy frame |

