SEGA Dreamcast vs Sony PlayStation 2
Better figure, where one is clearly better
| SEGADreamcast | SonyPlayStation 2 | |
|---|---|---|
| Overview | ||
| Released | October 1999 | November 2000 |
| Performance | ||
| Type | Home console | Home console |
| CPU | Hitachi SH-4, 200 MHz | Emotion Engine, 294.912 MHz |
| GPU | NEC PowerVR2 DC | Graphics Synthesizer, 147.456 MHz |
| Memory | 24 MB | 36 MB (better) |
| Disc drive | Yes | Yes |
| CPU | SH4 128-bit graphics-engine RISC CPU at 200 MHz, 360 MIPS, 1.4 GFLOPS | 128-bit Emotion Engine at 294.912 MHz (Sony) |
| GPU | PowerVR2 DC, over 3 million polygons per second; bump mapping, fog, alpha blending, mip mapping, trilinear filtering, anti-aliasing, environment mapping | Graphics Synthesizer at 147.456 MHz with 4 MB of embedded video DRAM (Sony) |
| Memory detail | 16 MB main memory, 8 MB texture (video) memory, 2 MB sound memory | 32 MB Direct RDRAM main memory, 4 MB embedded video DRAM, 2 MB I/O processor memory and 2 MB sound memory (Sony) |
| Storage detail | GD-ROM drive (about 1 GB per disc), up to 12× speed; saves on the VMU (Visual Memory) | DVD-ROM and CD-ROM drive; saves on 8 MB MagicGate memory cards (two slots). An expansion bay at the back takes a network adaptor |
| Display and video | ||
| Maximum output | 480p | – |
| Built-in screen | No built-in screen | No built-in screen |
| Video output | AV out (composite, S-Video, RGB SCART); 640 × 480 progressive VGA through a separately sold adaptor, in supported games (ConsoleMods) | AV Multi Out for analogue video, including composite, S-Video, RGB SCART and component with suitable cables |
| Audio | Super Intelligent Sound Processor with a 32-bit RISC CPU, 64 channels PCM/ADPCM | SPU2 sound processor; analogue stereo; DIGITAL OUT (OPTICAL) with Dolby Digital and DTS for DVD films |
| Design and power | ||
| Weight | 1,500 g (better) | 2,200 g |
| Power use | – | 50 W (220–240 V) |
| Colours | – | Black |
| Connections | ||
| Ports | 4 × controller ports, AV out, serial port, removable 33.6 kbit/s modem (SEGA hardware outline) | Front 2 × controller ports, 2 × memory card slots, 2 × USB, 1 × S400 i.LINK; back AV Multi Out, DIGITAL OUT (OPTICAL), expansion bay |
| Controller | Dreamcast controller with analogue stick, analogue triggers and two slots for the VMU and other expansion units | DUALSHOCK 2 analogue controller |
| Backward compatibility | – | Most original PlayStation games and PlayStation controllers and memory cards |
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