Nintendo GameCube vs Nintendo Nintendo 64

Every spec side by side, from each maker's published figures.

Better figure, where one is clearly better

GameCube compared with Nintendo 64
NintendoGameCubeNintendoNintendo 64
Overview
ReleasedMay 2002March 1997
Performance
TypeHome consoleHome console
CPUIBM Gekko (PowerPC), 485 MHzNEC VR4300 (64-bit), 93.75 MHz
GPUATI Flipper, 162 MHzSGI Reality Coprocessor (RCP), 62.5 MHz
Memory40 MB (better)4 MB
Disc driveYesNo
CPUIBM Gekko (PowerPC-based) at 485 MHz (Nintendo UK)NEC VR4300 (MIPS R4300 family, 64-bit) at 93.75 MHz
GPUATI/Nintendo Flipper at 162 MHz, with 2 MB frame buffer and 1 MB texture cache (Nintendo UK)Reality Coprocessor at 62.5 MHz, with signal and display processors for graphics and audio
Memory detail40 MB system memory (24 MB 1T-SRAM main memory plus 16 MB auxiliary DRAM); Flipper also has 3 MB embedded graphics memory (Nintendo UK)4 MB Rambus RDRAM, shared; 8 MB with the Expansion Pak
Storage detailGameCube Game Discs (8 cm, miniDVD-based, up to 1.5 GB); saves on GameCube memory cards (two slots)Nintendo 64 Game Paks (cartridges); some games save on the cartridge, others on a Controller Pak
Storage expansionSerial ports for the broadband or modem adapter; Hi-Speed port underneath for the Game Boy PlayerMemory expansion slot (Expansion Pak); Controller Pak slot in each controller
Display and video
Maximum output576i576i
Built-in screenNo built-in screenNo built-in screen
Video outputAnalogue AV out (composite or RGB SCART); DOL-001 also has Digital AV out, but PAL games offer 576i or 480i rather than native 480pMulti AV out with composite video; some PAL revisions also support S-Video with the correct cable, but stock consoles do not output RGB; up to 576i on PAL consoles
AudioAnalogue stereo; 16-bit Macronix DSP with 64 channels at 48 kHz (Nintendo UK)Stereo audio mixed by the Reality Signal Processor
Design and power
Weight1,400 g1,100 g (better)
Power use39 W AC adapter rating (12 V × 3.25 A; Nintendo UK)Power supply provides 12 V and 3.3 V DC
Connections
Ports4 × controller ports, 2 × memory card slots, analogue and digital AV outputs, 2 × high-speed serial ports, 1 × high-speed parallel port (Nintendo UK)4 × controller ports, Multi AV out, memory expansion slot, extension port underneath
ControllerGameCube controller; WaveBird wireless controller sold separatelyNintendo 64 controller with analogue Control Stick, Z trigger and Controller Pak slot

More comparisons