HTC VIVE Pro

HTC · VIVE

VIVE Pro

Released April 2018

VIVE Pro is a PC VR headset with higher-resolution OLED displays, a rigid adjustable headband, integrated headphones and stereo front cameras. The original headset-only package reuses separately supplied SteamVR controllers and base stations.

Works
Needs a PC or console
Per eye
1440 × 1600
Refresh
90 Hz
Weight
769 g

What reviewers say

PCWorld and Ars Technica praise clearer text and a better-balanced strap, but question the cost for a modest upgrade. Their audio verdicts differ: PCWorld finds the headphones adequate, while Ars praises their sound. PCWorld also finds the rear counterweight awkward with a high-backed chair.

From pcworld.com and arstechnica.com

Display

Resolution per eye
1440 × 1600
Panel
OLED
Refresh rate
90 Hz
Display details
Dual 3.5-inch AMOLED displays; 1440 × 1600 per eye at 90 Hz. HTC's stated 110° field of view has no specified axis.
Lenses
Fresnel lenses retained from original VIVE (Ars Technica); eye relief adjusts separately
Lens spacing (IPD)
Physical lens-spacing knob with on-screen distance indication; manufacturer range omitted because not established

Tracking and input

Eye tracking
No
Hand tracking
Yes
Controllers in the box
No
Colour passthrough
Yes
Sensors
SteamVR Tracking 1.0 and 2.0 compatible; external base stations required. VIVE Hand Tracking SDK supports controller-free tracking in compatible apps. Original Pro has no built-in eye tracking; Pro Eye is a separate model.
Controllers
Original headset-only package excludes controllers and base stations; existing VIVE controllers and base stations can be reused. Later Full Kit includes Controller (2018) and SteamVR Base Stations 2.0.
Passthrough
Two front-facing RGB cameras; HTC's SRWorks SDK provides a stereoscopic see-through view and depth sensing. Camera software support was expanded after launch; use requires compatible software and enabling cameras in SteamVR.

Performance

Works
Needs a PC or console
Connections
Powered link box connects to PC over DisplayPort 1.2 or newer and USB 3.0; supplied DisplayPort and USB cables. Proprietary headset tether; optional VIVE Wireless Adapter sold separately.

Design

Battery
None (powered by a PC or console)
Weight (headset)
769 g
Audio
Removable on-ear headphones with built-in amplifier; integrated microphones. HTC also supplies Audio SDK support for alert and conversation modes.
Strap
Rigid adjustable headband, rear sizing dial and top strap; 769 g without cable measured by Tom's Hardware. Its complete headset and cable measured 1017 g.
In the box
Launch headset-only package has headset and cable, face cushion, cleaning cloth, earphone hole caps, link box, power adaptor, DisplayPort cable, USB 3.0 cable and mounting pad; PC, controllers and base stations separate

Pros and cons

Pros

  • Higher per-eye resolution than original VIVE
  • Integrated removable headphones and microphones
  • Supports SteamVR Tracking 1.0 and 2.0 hardware

Cons

  • Controllers and base stations absent from launch headset-only package
  • Requires a compatible PC with DisplayPort and USB 3.0
  • Headset remains tethered without optional wireless accessory

Closest rivals

Model
WorksPer eyeRefreshWeightReleased
Needs a PC or console1440 × 1600144 Hz809 gJun 2019
Needs a PC or console1280 × 144080 Hz561 gMay 2019
Needs a PC or console960 × 1080120 Hz610 gOct 2016

Sources

  1. vive.com/uk/product/vive-pro
  2. vive.com/us/newsroom/2018-03-19-2
  3. vive.com/uk/support/vive-pro/category_howto/adjusting-the-ipd-on-the-headset.ht…
  4. vive.com/uk/support/vive-pro/category_howto/activating-the-dual-camera.html
  5. developer.vive.com/resources/news/announcing-vive-sdks-vive-pro-front-facing-ca…
  6. developer.vive.com/resources/hardware-guides/sdk-compatibility-overview
  7. tomshardware.com/reviews/htc-vive-pro-headset-vr,5549-3.html
  8. arstechnica.com/gaming/2018/04/htc-vive-pro-review-eye-popping-vr-with-a-price-…

Photo: vive.com

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