HTC VIVE XR Elite vs Meta Quest 3S
Better figure, where one is clearly better
| HTCVIVE XR Elite | MetaQuest 3S | |
|---|---|---|
| Overview | ||
| Released | February 2023 | October 2024 |
| Display | ||
| Resolution per eye | 1920 × 1920 (better) | 1832 × 1920 |
| Panel | LCD | LCD |
| Refresh rate | 90 Hz | 120 Hz (better) |
| Pixels per degree | – | 20 |
| Field of view | – | 96° horizontal |
| Display details | LCD (TechRadar), 1920 × 1920 per eye (3840 × 1920 combined); 90 Hz | LCD, 1832 × 1920 per eye; 20 PPD, 773 PPI; 72, 90 and 120 Hz |
| Lenses | Pancake lenses (Road to VR); field of view up to 110° (HTC doesn't say horizontal); diopter dials | Fresnel lenses; 96° horizontal and 90° vertical field of view; glasses spacer included |
| Lens spacing (IPD) | 54–73 mm, adjustable with a dial | 3-position interaxial distance (IAD) adjustment |
| Tracking and input | ||
| Eye tracking | No | No |
| Hand tracking | Yes | Yes |
| Controllers in the box | Yes | Yes |
| Colour passthrough | Yes | Yes |
| Sensors | 6DoF inside-out tracking with four tracking cameras and a depth sensor; up to 10 × 10 m play space; AI-driven controller-free hand tracking | Inside-out with four IR cameras, two RGB cameras and two flood LEDs; hybrid computer vision and machine learning controller tracking; Direct Touch hand tracking |
| Controllers | Two controllers with Hall-sensor trigger and grip, capacitive sensing on trigger, joystick and thumb rest; built-in rechargeable batteries, up to 15 hours | Two Touch Plus controllers (ring-free), TruTouch variable haptics; one AA battery each |
| Passthrough | Full-colour passthrough from a 16 MP RGB camera; depth sensor | Full-colour passthrough from two RGB cameras (4 MP, 18 PPD) |
| Performance | ||
| Works | Standalone or with a PC | Standalone or with a PC |
| Chip | Snapdragon XR2 | Snapdragon XR2 Gen 2 |
| Storage | 128 GB | 128 GB, 256 GB |
| Chip details | Qualcomm Snapdragon XR2 | Snapdragon XR2 Gen 2 |
| Memory | 12 GB RAM; 128 GB storage | 8 GB RAM |
| Connections | PC VR through VIVE Streaming (wireless or cable); Wi-Fi 6 and 6E (country dependent); Bluetooth 5.2; two USB 3.2 Gen 1 Type-C ports | PC VR over the Meta Quest Link cable or Air Link over Wi-Fi; Wi-Fi 6E |
| Design | ||
| Battery | Built in | Built in |
| Battery life (maker's claim) | Up to 2 hours | Up to 2.5 hours |
| Weight (headset) | 625 g | 514 g (better) |
| Battery details | 24.32 Wh removable, hot-swappable battery cradle at the back; up to 2 hours | 4,324 mAh; up to 2.5 hours on average (gaming 2.7, media 2.8, productivity 1.8 hours); about 1.9 hours to charge with the 18 W adapter |
| Audio | Embedded speakers; dual microphones with echo cancellation | Built-in speakers with spatial audio; USB-C headphones, or 3.5 mm headphones with an adapter sold separately |
| Strap | Battery cradle doubles as the rear strap, with a top strap; 625 g with battery, 273 g in glasses mode (TechRadar) | Soft adjustable strap; hard strap sold separately |
| In the box | Headset, battery cradle, two controllers with lanyards, microfibre pouch, top strap, USB-C to USB-C cable, two USB-A to USB-C cables, lens protection card | Headset, standard facial interface, glasses spacer, two Touch Plus controllers with wrist straps and AA batteries, power adapter, charging cable |
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