HTC VIVE XR Elite vs Pimax Crystal Light
Better figure, where one is clearly better
| HTCVIVE XR Elite | PimaxCrystal Light | |
|---|---|---|
| Overview | ||
| Released | February 2023 | May 2024 |
| Display | ||
| Resolution per eye | 1920 × 1920 | 2880 × 2880 (better) |
| Panel | LCD | LCD |
| Refresh rate | 90 Hz | 120 Hz (better) |
| Pixels per degree | – | 35 |
| Field of view | – | 110° horizontal |
| Display details | LCD (TechRadar), 1920 × 1920 per eye (3840 × 1920 combined); 90 Hz | QLED with mini-LED backlight; local dimming optional; 2880 × 2880 per eye, 35 PPD; 60, 72, 90 and 120 Hz |
| Lenses | Pancake lenses (Road to VR); field of view up to 110° (HTC doesn't say horizontal); diopter dials | Glass aspheric lenses; 110° horizontal field of view (spec page; a Pimax store image says up to 105°); fixed foveated rendering 2.0 |
| Lens spacing (IPD) | 54–73 mm, adjustable with a dial | 58–72 mm, manual |
| Tracking and input | ||
| Eye tracking | No | No |
| Hand tracking | Yes | No |
| Controllers in the box | Yes | Yes |
| Colour passthrough | Yes | No |
| Sensors | 6DoF inside-out tracking with four tracking cameras and a depth sensor; up to 10 × 10 m play space; AI-driven controller-free hand tracking | 6DoF inside-out tracking with four tracking cameras (Pimax SLAM); Lighthouse faceplate compatible for SteamVR base stations |
| Controllers | Two controllers with Hall-sensor trigger and grip, capacitive sensing on trigger, joystick and thumb rest; built-in rechargeable batteries, up to 15 hours | Two 6DoF controllers included |
| Passthrough | Full-colour passthrough from a 16 MP RGB camera; depth sensor | – |
| Performance | ||
| Works | Standalone or with a PC | Needs a PC or console |
| Chip | Snapdragon XR2 | – |
| Storage | 128 GB | – |
| Chip details | Qualcomm Snapdragon XR2 | – |
| Memory | 12 GB RAM; 128 GB storage | – |
| Connections | PC VR through VIVE Streaming (wireless or cable); Wi-Fi 6 and 6E (country dependent); Bluetooth 5.2; two USB 3.2 Gen 1 Type-C ports | DisplayPort to a PC; Steam, OpenXR and OpenVR through Pimax Play; optional 60G Airlink wireless kit; minimum RTX 2080, RTX 3070 or higher recommended |
| Design | ||
| Battery | Built in | None (powered by a PC or console) |
| Battery life (maker's claim) | Up to 2 hours | – |
| Weight (headset) | 625 g (better) | 815 g |
| Battery details | 24.32 Wh removable, hot-swappable battery cradle at the back; up to 2 hours | – |
| Audio | Embedded speakers; dual microphones with echo cancellation | Integrated audio, 3.5 mm jack, two microphones |
| Strap | Battery cradle doubles as the rear strap, with a top strap; 625 g with battery, 273 g in glasses mode (TechRadar) | Adjustable backstrap |
| In the box | Headset, battery cradle, two controllers with lanyards, microfibre pouch, top strap, USB-C to USB-C cable, two USB-A to USB-C cables, lens protection card | Headset, two controllers, DisplayPort cable, power adapter |
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