Nintendo Super Nintendo Entertainment System (SNES) vs SEGA Mega Drive

Every spec side by side, from each maker's published figures.

Better figure, where one is clearly better

Super Nintendo Entertainment System (SNES) compared with Mega Drive
NintendoSuper Nintendo Entertainment System (SNES)SEGAMega Drive
Overview
ReleasedApril 1992September 1990
Performance
TypeHome consoleHome console
CPURicoh 5A22 (16-bit), 2.68 MHzMotorola 68000, 7.6 MHz, plus Zilog Z80
GPUNintendo S-PPU1 and S-PPU2SEGA VDP (custom LSI)
Memory192 KB (better)128 KB
Disc driveNoNo
CPU16-bit 65816-based Ricoh 5A22 with a variable clock; Nintendo UK lists 2.68 MHzMotorola 68000 at 7.60 MHz on PAL consoles and Zilog Z80A for sound (SEGA technical overview)
GPU16-bit graphics processor with Mode 7 background effects and up to 256 colours on screen (Nintendo UK)64 of 512 colours at once; 80 sprites and 2 scroll planes
Memory detail128 KB work RAM plus 64 KB video RAM (Nintendo UK)64 KB RAM for the 68000 plus 64 KB VRAM; 8 KB for the Z80
Storage detailSuper NES Game Paks (cartridges); some save on the cartridgeCartridges; some save on the cartridge
Storage expansion–Expansion slot (Mega-CD); extension control port
Display and video
Built-in screenNo built-in screenNo built-in screen
Video outputUp to 512 × 448 pixels; RF, RGB and S-Video outputs (Nintendo UK)A/V out; 320 × 224 or 256 × 224, with 240-line PAL and interlaced modes (SEGA technical overview)
AudioSony SPC700 sound chip with eight channels (Nintendo UK)6 FM channels (one usable for PCM) plus 3 PSG channels and 1 noise; stereo headphone jack
Connections
Ports2 × controller ports (Nintendo UK)2 × control ports, headphone jack with volume, A/V out, AC adaptor input, cartridge slot, expansion slot
ControllerSuper NES controller with D-pad, A, B, X, Y, L, R, Start and SelectControl Pad with D-pad, three action buttons and Start
Backward compatibility–Master System games with the separately sold Master System Converter; some titles do not work (SEGA)

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