ASUS ROG Xbox Ally X vs Nintendo Switch 2

Every spec side by side, from each maker's published figures.

Better figure, where one is clearly better

ROG Xbox Ally X compared with Switch 2
ASUSROG Xbox Ally XNintendoSwitch 2
Overview
ReleasedOctober 2025June 2025
Performance
TypeHandheldHybrid
CPUAMD Ryzen AI Z2 Extreme, 8 coresCustom NVIDIA processor, 8-core Arm Cortex-A78C
GPUAMD Radeon GraphicsNVIDIA Ampere, 1,536 CUDA cores
Memory24 GB (better)12 GB
Storage1 TB (better)256 GB
Disc driveNoNo
CPUAMD Ryzen AI Z2 Extreme, 2.0 GHz (up to 5.0 GHz), 8 cores / 16 threads, 24 MB cache; AMD XDNA NPU up to 50 TOPSCustom processor made by NVIDIA; 8 Arm Cortex-A78C cores, 6 available to games; 1101 MHz handheld, 998 MHz docked (Nintendo developer documentation, reported by Digital Foundry)
GPU–NVIDIA Ampere GPU with RT cores and Tensor cores for DLSS; 1,536 CUDA cores at 561 MHz handheld and 1007 MHz docked, 3.072 TFLOPS docked (Nintendo developer documentation, reported by Digital Foundry)
Memory detail24 GB LPDDR5X on board, dual channel12 GB in two 6 GB modules; iFixit identified Micron LPDDR5 in one console; 102 GB/s docked, 68 GB/s handheld; 3 GB reserved for the system (Digital Foundry)
Storage detail1 TB PCIe 4.0 NVMe M.2 SSD (2280)256 GB UFS; part is reserved for the system
Storage expansionUHS-II microSD card reader (SD, SDHC and SDXC); replaceable M.2 2280 SSDmicroSD Express cards up to 2 TB; other microSD cards can only be used to copy screenshots and videos
Display and video
Maximum output–4K up to 120 fps
Built-in screen7″ LCD, 1920 × 1080, 120 Hz7.9″ LCD, 1920 × 1080, 120 Hz
Built-in screen7-inch FHD 16:9 IPS-level touchscreen (10-point); 500 nits; 100% sRGB; anti-glare, low-reflection; Gorilla Glass Victus with Gorilla Glass DXCCapacitive touch screen; 7.9-inch wide colour gamut LCD; HDR10; VRR up to 120 Hz (NVIDIA G-SYNC in handheld mode); brightness sensor
Video outputDisplayPort 1.4 with FreeSync over USB4, and DisplayPort over USB 3.2 Gen 2 Type-CHDMI through the dock in TV mode; up to 3840 × 2160 at 60 fps; 120 fps at 1920 × 1080 or 2560 × 1440
HDR–HDR10
Variable refresh rateAMD FreeSync Premium on the built-in screenUp to 120 Hz on the built-in screen
Audio2 speakers with Smart Amp; Dolby Atmos; Hi-Res certified headphone output; array microphone with AI noise cancelling; 3.5 mm combo jackStereo speakers; linear PCM 5.1ch over HDMI in TV mode; built-in microphone with noise and echo cancellation; 3.5 mm headset jack
Design and power
Battery life (maker's claim)–Up to 6.5 hours
Weight715 g534 g (better)
Battery life detail80 Wh, 4-cell Li-ionAbout 2 to 6.5 hours; charges in about 3 hours. Nintendo lists a non-replaceable 5220 mAh battery variant (401 g console, 534 g with Joy-Con 2) and a user-replaceable 5172 mAh variant (441 g, 548 g with Joy-Con 2)
Power use65 W USB-C adapter19 W average while gaming in TV mode; 8 W on the HOME Menu; 0.5 W in sleep mode
ColoursBlack–
Connections
Ports1 × USB4 Type-C (Thunderbolt 4 compliant, DisplayPort 1.4, Power Delivery 3.0), 1 × USB 3.2 Gen 2 Type-C (DisplayPort and power delivery), 3.5 mm combo jack, UHS-II microSD reader2 × USB-C on the console (bottom for charging and the dock, top for accessories); dock has 2 × USB 2.0, HDMI and LAN
Wi-Fi and BluetoothWi-Fi 6E (802.11ax, tri-band, 2 × 2), Bluetooth 5.4Wi-Fi 6, Bluetooth; wired LAN through the dock in TV mode
ControllerBuilt-in controls with A/B/X/Y, D-pad, Hall effect analogue triggers, bumpers, 2 assignable grip buttons, 2 full-size analogue sticks, View, Menu, Command Center and Armoury Crate buttons, HD haptics and a 6-axis gyroDetachable Joy-Con 2 (L) and (R) with HD rumble 2, mouse sensor, NFC; about 20 hours per charge
Backward compatibilityWindows 11 Home PC; plays Xbox PC and Game Pass games, other PC game stores, and Xbox Cloud Gaming and Remote PlayPlays compatible physical and digital Nintendo Switch games; some are unsupported or have issues

More comparisons