Nintendo Game Boy Micro vs Nintendo Switch 2

Every spec side by side, from each maker's published figures.

Better figure, where one is clearly better

Game Boy Micro compared with Switch 2
NintendoGame Boy MicroNintendoSwitch 2
Overview
ReleasedNovember 2005June 2025
Performance
TypeHandheldHybrid
CPU32-bit RISC CPU and 8-bit CISC CPUCustom NVIDIA processor, 8-core Arm Cortex-A78C
GPU–NVIDIA Ampere, 1,536 CUDA cores
Memory–12 GB
Storage–256 GB
Disc driveNoNo
CPU32-bit RISC CPU plus 8-bit CISC CPU (Nintendo)Custom processor made by NVIDIA; 8 Arm Cortex-A78C cores, 6 available to games; 1101 MHz handheld, 998 MHz docked (Nintendo developer documentation, reported by Digital Foundry)
GPU–NVIDIA Ampere GPU with RT cores and Tensor cores for DLSS; 1,536 CUDA cores at 561 MHz handheld and 1007 MHz docked, 3.072 TFLOPS docked (Nintendo developer documentation, reported by Digital Foundry)
Memory detail–12 GB in two 6 GB modules; iFixit identified Micron LPDDR5 in one console; 102 GB/s docked, 68 GB/s handheld; 3 GB reserved for the system (Digital Foundry)
Storage detailGame Boy Advance Game Paks; saves on the cartridge256 GB UFS; part is reserved for the system
Storage expansion–microSD Express cards up to 2 TB; other microSD cards can only be used to copy screenshots and videos
Display and video
Maximum output–4K up to 120 fps
Built-in screen2″ LCD, 240 × 160, 60 Hz7.9″ LCD, 1920 × 1080, 120 Hz
Built-in screenTwo-inch back-lit LCD with 240 × 160 pixels, 60 Hz and four brightness settings (Nintendo UK)Capacitive touch screen; 7.9-inch wide colour gamut LCD; HDR10; VRR up to 120 Hz (NVIDIA G-SYNC in handheld mode); brightness sensor
Video output–HDMI through the dock in TV mode; up to 3840 × 2160 at 60 fps; 120 fps at 1920 × 1080 or 2560 × 1440
HDR–HDR10
Variable refresh rate–Up to 120 Hz on the built-in screen
AudioBuilt-in speaker and standard headphone socketStereo speakers; linear PCM 5.1ch over HDMI in TV mode; built-in microphone with noise and echo cancellation; 3.5 mm headset jack
Design and power
Battery life (maker's claim)Up to 10 hoursUp to 6.5 hours
Weight80 g (better)534 g
Battery life detailRechargeable lithium-ion battery; Nintendo quotes approximately 6–10 hours of play and 2.5 hours to chargeAbout 2 to 6.5 hours; charges in about 3 hours. Nintendo lists a non-replaceable 5220 mAh battery variant (401 g console, 534 g with Joy-Con 2) and a user-replaceable 5172 mAh variant (441 g, 548 g with Joy-Con 2)
Power use–19 W average while gaming in TV mode; 8 W on the HOME Menu; 0.5 W in sleep mode
Size101 × 50 × 17.2 mm (width × height × depth)–
ColoursSilver, green, blue and pink at the UK launch, with interchangeable faceplates–
Connections
PortsGame Pak slot, headphone socket, charging connector and Micro-specific link connector; Game Boy Advance links need an adapter2 × USB-C on the console (bottom for charging and the dock, top for accessories); dock has 2 × USB 2.0, HDMI and LAN
Wi-Fi and Bluetooth–Wi-Fi 6, Bluetooth; wired LAN through the dock in TV mode
ControllerBuilt-in D-pad, A, B, L, R, Start and Select buttons; interchangeable faceplateDetachable Joy-Con 2 (L) and (R) with HD rumble 2, mouse sensor, NFC; about 20 hours per charge
Backward compatibilityGame Boy Advance games only; no original Game Boy or Game Boy Color Game PaksPlays compatible physical and digital Nintendo Switch games; some are unsupported or have issues

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