Nintendo Switch 2 vs Sony PlayStation Portal

Every spec side by side, from each maker's published figures.

Better figure, where one is clearly better

Switch 2 compared with PlayStation Portal
NintendoSwitch 2SonyPlayStation Portal
Overview
ReleasedJune 2025November 2023
Performance
TypeHybridHandheld
CPUCustom NVIDIA processor, 8-core Arm Cortex-A78C–
GPUNVIDIA Ampere, 1,536 CUDA cores–
Memory12 GB–
Storage256 GB–
Disc driveNoNo
CPUCustom processor made by NVIDIA; 8 Arm Cortex-A78C cores, 6 available to games; 1101 MHz handheld, 998 MHz docked (Nintendo developer documentation, reported by Digital Foundry)–
GPUNVIDIA Ampere GPU with RT cores and Tensor cores for DLSS; 1,536 CUDA cores at 561 MHz handheld and 1007 MHz docked, 3.072 TFLOPS docked (Nintendo developer documentation, reported by Digital Foundry)–
Memory detail12 GB in two 6 GB modules; iFixit identified Micron LPDDR5 in one console; 102 GB/s docked, 68 GB/s handheld; 3 GB reserved for the system (Digital Foundry)–
Storage detail256 GB UFS; part is reserved for the systemStreams games rather than downloading and running them locally; Sony does not publish internal storage capacity
Storage expansionmicroSD Express cards up to 2 TB; other microSD cards can only be used to copy screenshots and videos–
Display and video
Maximum output4K up to 120 fps–
Built-in screen7.9″ LCD, 1920 × 1080, 120 Hz8″ LCD, 1920 × 1080
Built-in screenCapacitive touch screen; 7.9-inch wide colour gamut LCD; HDR10; VRR up to 120 Hz (NVIDIA G-SYNC in handheld mode); brightness sensorFull HD LCD touchscreen; streams supported games at up to 1080p and 60 fps, depending on the game and network
Video outputHDMI through the dock in TV mode; up to 3840 × 2160 at 60 fps; 120 fps at 1920 × 1080 or 2560 × 1440Built-in screen; no external video output listed by Sony
HDRHDR10–
Variable refresh rateUp to 120 Hz on the built-in screen–
AudioStereo speakers; linear PCM 5.1ch over HDMI in TV mode; built-in microphone with noise and echo cancellation; 3.5 mm headset jackBuilt-in stereo speakers; 3.5 mm headset jack; PlayStation Link wireless audio; Tempest 3D AudioTech in supported games with compatible wired or PlayStation Link headphones
Design and power
Battery life (maker's claim)Up to 6.5 hours–
Weight534 g529 g (better)
Battery life detailAbout 2 to 6.5 hours; charges in about 3 hours. Nintendo lists a non-replaceable 5220 mAh battery variant (401 g console, 534 g with Joy-Con 2) and a user-replaceable 5172 mAh variant (441 g, 548 g with Joy-Con 2)Built-in lithium-ion battery, 4370 mAh at 3.87 V (Sony CFI-Y1016 manual); approximately 2 hours 30 minutes to charge through a PS5 USB Type-C port. TechRadar measured just over 6 hours with haptics enabled and adjusted brightness; GamesRadar measured about 5 hours at full brightness, while Tom's Guide usually obtained about 3 hours with brightness and volume above average
Power use19 W average while gaming in TV mode; 8 W on the HOME Menu; 0.5 W in sleep modeRated charging input 5 V, 3 A; Sony specifies a USB Type-C power adapter supporting USB Power Delivery and at least 5 V, 3 A
Colours–White and Midnight Black in Sony's current UK range; a grey PlayStation 30th Anniversary limited edition was also released (GamesRadar)
In the box–Remote player and USB cable; Tom's Guide identifies the cable as USB-C to USB-C
Connections
Ports2 × USB-C on the console (bottom for charging and the dock, top for accessories); dock has 2 × USB 2.0, HDMI and LANUSB Type-C charging port and 3.5 mm headset jack
Wi-Fi and BluetoothWi-Fi 6, Bluetooth; wired LAN through the dock in TV modeWi-Fi IEEE 802.11a/b/g/n/ac and PlayStation Link (2.4 GHz); ordinary Bluetooth headphones are not supported. Sony specifies at least 5 Mbps for Remote Play and recommends at least 15 Mbps; public Wi-Fi requiring additional validation needs system software 3.0.1 or later and a smartphone or tablet, following initial setup on home Wi-Fi
ControllerDetachable Joy-Con 2 (L) and (R) with HD rumble 2, mouse sensor, NFC; about 20 hours per chargeBuilt-in D-pad, two analogue sticks, face and shoulder buttons; haptic feedback and adaptive triggers in supported games; touchscreen areas reproduce the DualSense touchpad
Backward compatibilityPlays compatible physical and digital Nintendo Switch games; some are unsupported or have issuesRemote Play of compatible PS5 and PS4 games installed on a PS5; cannot connect directly to a PS4; games requiring a VR headset or other additional peripherals are excluded. Cloud streaming supports selected PS5 titles from the Game and Classics Catalogues and selected owned digital PS5 games with PlayStation Plus Premium; eligible titles vary by region and time, and a PS5 is not required for this mode

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