Nintendo DS Lite vs Nintendo Switch 2

Every spec side by side, from each maker's published figures.

Better figure, where one is clearly better

DS Lite compared with Switch 2
NintendoDS LiteNintendoSwitch 2
Overview
ReleasedMarch 2006June 2025
Performance
TypeHandheldHybrid
CPUARM9 CPU and ARM7 CPUCustom NVIDIA processor, 8-core Arm Cortex-A78C
GPU–NVIDIA Ampere, 1,536 CUDA cores
Memory–12 GB
Storage–256 GB
Disc driveNoNo
CPU–Custom processor made by NVIDIA; 8 Arm Cortex-A78C cores, 6 available to games; 1101 MHz handheld, 998 MHz docked (Nintendo developer documentation, reported by Digital Foundry)
GPU–NVIDIA Ampere GPU with RT cores and Tensor cores for DLSS; 1,536 CUDA cores at 561 MHz handheld and 1007 MHz docked, 3.072 TFLOPS docked (Nintendo developer documentation, reported by Digital Foundry)
Memory detail–12 GB in two 6 GB modules; iFixit identified Micron LPDDR5 in one console; 102 GB/s docked, 68 GB/s handheld; 3 GB reserved for the system (Digital Foundry)
Storage detailGames on Nintendo DS cards or Game Boy Advance cartridges; no built-in game storage256 GB UFS; part is reserved for the system
Storage expansionGame Boy Advance cartridge slotmicroSD Express cards up to 2 TB; other microSD cards can only be used to copy screenshots and videos
Display and video
Maximum output–4K up to 120 fps
Built-in screen3″ LCD, 256 × 1927.9″ LCD, 1920 × 1080, 120 Hz
Built-in screenTwo 3-inch backlit TFT LCDs, 256 × 192 each, approximately 260,000 colours; four brightness levels and a resistive touch screen on the lower display (Nintendo Japan)Capacitive touch screen; 7.9-inch wide colour gamut LCD; HDR10; VRR up to 120 Hz (NVIDIA G-SYNC in handheld mode); brightness sensor
Video output–HDMI through the dock in TV mode; up to 3840 × 2160 at 60 fps; 120 fps at 1920 × 1080 or 2560 × 1440
HDR–HDR10
Variable refresh rate–Up to 120 Hz on the built-in screen
AudioBuilt-in stereo speakers and microphone; virtual surround in supported games; stereo headphone and microphone connectorStereo speakers; linear PCM 5.1ch over HDMI in TV mode; built-in microphone with noise and echo cancellation; 3.5 mm headset jack
Design and power
Battery life (maker's claim)Up to 19 hoursUp to 6.5 hours
Weight218 g (better)534 g
Battery life detailBuilt-in rechargeable lithium-ion battery; approximately 15–19 hours at lowest brightness, 10–15 at low, 7–11 at high and 5–8 at highest, varying by software; full charge approximately 3 hours (Nintendo Japan)About 2 to 6.5 hours; charges in about 3 hours. Nintendo lists a non-replaceable 5220 mAh battery variant (401 g console, 534 g with Joy-Con 2) and a user-replaceable 5172 mAh variant (441 g, 548 g with Joy-Con 2)
Power use–19 W average while gaming in TV mode; 8 W on the HOME Menu; 0.5 W in sleep mode
Size133 × 73.9 × 21.5 mm when folded (width × depth × thickness)–
ColoursCrystal White, Ice Blue, Enamel Navy, Noble Pink, Jet Black, Gloss Silver, Metallic Rose and Crimson/Black (Nintendo Japan's series page; regional ranges vary)–
Connections
PortsNintendo DS card slot, Game Boy Advance cartridge slot and stereo headphone/microphone connector2 × USB-C on the console (bottom for charging and the dock, top for accessories); dock has 2 × USB 2.0, HDMI and LAN
Wi-Fi and BluetoothIEEE 802.11 and Nintendo's own wireless protocol; nominal range 10–30 m depending on surroundings; supported games allow several consoles to share one DS cardWi-Fi 6, Bluetooth; wired LAN through the dock in TV mode
ControllerBuilt-in D-pad, A/B/X/Y, L/R, Start and Select buttons; touch screen and stylus; built-in microphone with voice recognition in supported gamesDetachable Joy-Con 2 (L) and (R) with HD rumble 2, mouse sensor, NFC; about 20 hours per charge
Backward compatibilityNintendo DS and Game Boy Advance games; no Game Boy or Game Boy Color cartridges. Game Boy Advance communication functions, link cable, Wireless Adapter, e-Reader+ and GameCube–GBA cable are unsupportedPlays compatible physical and digital Nintendo Switch games; some are unsupported or have issues

More comparisons