Nintendo DS vs Nintendo DS Lite

Every spec side by side, from each maker's published figures.

Better figure, where one is clearly better

DS compared with DS Lite
NintendoDSNintendoDS Lite
Overview
ReleasedMarch 2005March 2006
Performance
TypeHandheldHandheld
CPUARM946E-S, 67 MHz, plus ARM7TDMI, 33 MHzARM9 CPU and ARM7 CPU
GPUNintendo 2D and 3D graphics engines–
Memory4 MB–
Disc driveNoNo
CPUARM946E-S at 67.028 MHz and ARM7TDMI at 33.514 MHz (Nintendo NITRO Programming Manual)–
GPUTwo 2D graphics engines and a 3D engine with texture mapping, alpha blending and Gouraud shading; polygon-list memory holds up to 2,048 triangles (Nintendo NITRO Programming Manual)–
Memory detail4 MB main memory, 656 KB video memory, 32 KB shared work RAM and 64 KB ARM7 work RAM (Nintendo NITRO Programming Manual)–
Storage detailGames on Nintendo DS game cardsGames on Nintendo DS cards or Game Boy Advance cartridges; no built-in game storage
Storage expansionGame Boy Advance cartridge slot (Slot-2)Game Boy Advance cartridge slot
Display and video
Built-in screen3″ LCD, 256 × 1923″ LCD, 256 × 192
Built-in screenTwo 3-inch TFT LCDs, 256 × 192 each, 4:3; resistive touch screen on the lower oneTwo 3-inch backlit TFT LCDs, 256 × 192 each, approximately 260,000 colours; four brightness levels and a resistive touch screen on the lower display (Nintendo Japan)
AudioStereo speakers with virtual surround; built-in microphone; headphone and microphone jackBuilt-in stereo speakers and microphone; virtual surround in supported games; stereo headphone and microphone connector
Design and power
Battery life (maker's claim)Up to 10 hoursUp to 19 hours
Weight275 g218 g (better)
Battery life detailUser-replaceable lithium-ion battery; 6–10 hours of play after about a 4-hour charge (Nintendo)Built-in rechargeable lithium-ion battery; approximately 15–19 hours at lowest brightness, 10–15 at low, 7–11 at high and 5–8 at highest, varying by software; full charge approximately 3 hours (Nintendo Japan)
Size–133 × 73.9 × 21.5 mm when folded (width × depth × thickness)
Colours–Crystal White, Ice Blue, Enamel Navy, Noble Pink, Jet Black, Gloss Silver, Metallic Rose and Crimson/Black (Nintendo Japan's series page; regional ranges vary)
Connections
Ports–Nintendo DS card slot, Game Boy Advance cartridge slot and stereo headphone/microphone connector
Wi-Fi and BluetoothWi-Fi IEEE 802.11b with WEPIEEE 802.11 and Nintendo's own wireless protocol; nominal range 10–30 m depending on surroundings; supported games allow several consoles to share one DS card
ControllerBuilt-in D-pad, A/B/X/Y, Start, Select, L and R buttons; stylusBuilt-in D-pad, A/B/X/Y, L/R, Start and Select buttons; touch screen and stylus; built-in microphone with voice recognition in supported games
Backward compatibilityGame Boy Advance games (not Game Boy or Game Boy Color)Nintendo DS and Game Boy Advance games; no Game Boy or Game Boy Color cartridges. Game Boy Advance communication functions, link cable, Wireless Adapter, e-Reader+ and GameCube–GBA cable are unsupported

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