Nintendo DS Lite vs Nintendo Game Boy Advance

Every spec side by side, from each maker's published figures.

Better figure, where one is clearly better

DS Lite compared with Game Boy Advance
NintendoDS LiteNintendoGame Boy Advance
Overview
ReleasedMarch 2006June 2001
Performance
TypeHandheldHandheld
CPUARM9 CPU and ARM7 CPUARM7TDMI (32-bit), 16.78 MHz
GPU–Nintendo CPU AGB (built-in 2D graphics)
Memory–384 KB
Disc driveNoNo
CPU–ARM7TDMI (32-bit) at 16.78 MHz, plus an integrated 8-bit CPU for Game Boy and Game Boy Color games (Nintendo programming manual)
GPU–2D graphics built into the AGB chip, with tile, sprite and bitmap modes (Nintendo programming manual)
Memory detail–32 KB internal work RAM and 256 KB external work RAM, plus 96 KB video RAM, 1 KB object attribute memory and 1 KB palette RAM (Nintendo programming manual)
Storage detailGames on Nintendo DS cards or Game Boy Advance cartridges; no built-in game storageGame Boy Advance Game Paks (cartridges); saves on the cartridge
Storage expansionGame Boy Advance cartridge slot–
Display and video
Built-in screen3″ LCD, 256 × 1922.9″ LCD, 240 × 160
Built-in screenTwo 3-inch backlit TFT LCDs, 256 × 192 each, approximately 260,000 colours; four brightness levels and a resistive touch screen on the lower display (Nintendo Japan)2.9-inch reflective TFT colour LCD, no backlight; 240 × 160 (3:2); 32,768 colours (Nintendo)
AudioBuilt-in stereo speakers and microphone; virtual surround in supported games; stereo headphone and microphone connectorTwo 8-bit Direct Sound channels plus four Game Boy sound channels; mono speaker and stereo headphone jack (Nintendo)
Design and power
Battery life (maker's claim)Up to 19 hoursUp to 15 hours
Weight218 g140 g (better)
Battery life detailBuilt-in rechargeable lithium-ion battery; approximately 15–19 hours at lowest brightness, 10–15 at low, 7–11 at high and 5–8 at highest, varying by software; full charge approximately 3 hours (Nintendo Japan)2 × AA batteries, up to 15 hours (Nintendo)
Size133 × 73.9 × 21.5 mm when folded (width × depth × thickness)–
ColoursCrystal White, Ice Blue, Enamel Navy, Noble Pink, Jet Black, Gloss Silver, Metallic Rose and Crimson/Black (Nintendo Japan's series page; regional ranges vary)–
Connections
PortsNintendo DS card slot, Game Boy Advance cartridge slot and stereo headphone/microphone connectorGame Link Cable port, Game Pak slot, headphone jack (Nintendo)
Wi-Fi and BluetoothIEEE 802.11 and Nintendo's own wireless protocol; nominal range 10–30 m depending on surroundings; supported games allow several consoles to share one DS card–
ControllerBuilt-in D-pad, A/B/X/Y, L/R, Start and Select buttons; touch screen and stylus; built-in microphone with voice recognition in supported gamesBuilt-in D-pad, A, B, L, R, Start and Select buttons
Backward compatibilityNintendo DS and Game Boy Advance games; no Game Boy or Game Boy Color cartridges. Game Boy Advance communication functions, link cable, Wireless Adapter, e-Reader+ and GameCube–GBA cable are unsupportedGame Boy and Game Boy Color games

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