Pimax Crystal Light vs Sony PlayStation VR2

Every spec side by side, from each maker's published figures.

Better figure, where one is clearly better

Crystal Light compared with PlayStation VR2
PimaxCrystal LightSonyPlayStation VR2
Overview
ReleasedMay 2024February 2023
Display
Resolution per eye2880 × 2880 (better)2000 × 2040
PanelLCDOLED
Refresh rate120 Hz120 Hz
Pixels per degree35–
Field of view110° horizontal–
Display detailsQLED with mini-LED backlight; local dimming optional; 2880 × 2880 per eye, 35 PPD; 60, 72, 90 and 120 HzOLED, 2000 × 2040 per eye; 90 and 120 Hz
LensesGlass aspheric lenses; 110° horizontal field of view (spec page; a Pimax store image says up to 105°); fixed foveated rendering 2.0Fresnel lenses; field of view approx. 110° (Sony doesn't say horizontal or diagonal); adjustable lens separation with a dial
Lens spacing (IPD)58–72 mm, manual–
Tracking and input
Eye trackingNoYes
Hand trackingNoNo
Controllers in the boxYesYes
Colour passthroughNoNo
Sensors6DoF inside-out tracking with four tracking cameras (Pimax SLAM); Lighthouse faceplate compatible for SteamVR base stationsInside-out; four embedded cameras for headset and controller tracking; one IR eye-tracking camera per eye; six-axis motion sensor; IR proximity sensor
ControllersTwo 6DoF controllers includedTwo PS VR2 Sense controllers with adaptive triggers, haptic feedback, finger touch detection and IR LED tracking; 520 mAh built-in battery, 168 g each; Bluetooth 5.1
Passthrough–Monochrome See-through View from the tracking cameras, at the touch of a button (Tom's Guide)
Performance
WorksNeeds a PC or consoleNeeds a PC or console
ConnectionsDisplayPort to a PC; Steam, OpenXR and OpenVR through Pimax Play; optional 60G Airlink wireless kit; minimum RTX 2080, RTX 3070 or higher recommendedSingle USB-C cable to a PS5; PC via the PlayStation VR2 PC adapter (from 7 August 2024) for SteamVR games. HDR, eye tracking, headset feedback, adaptive triggers and haptic feedback beyond rumble are unavailable on PC.
Design
BatteryNone (powered by a PC or console)None (powered by a PC or console)
Weight (headset)815 g560 g (better)
AudioIntegrated audio, 3.5 mm jack, two microphonesBuilt-in microphone; stereo headphone jack
StrapAdjustable backstrapAdjustable headband and scope; approx. 212 × 158 × 278 mm; 560 g excluding cables
In the boxHeadset, two controllers, DisplayPort cable, power adapter–

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