Nintendo Game Boy Advance vs Nintendo Game Boy Micro
Better figure, where one is clearly better
| NintendoGame Boy Advance | NintendoGame Boy Micro | |
|---|---|---|
| Overview | ||
| Released | June 2001 | November 2005 |
| Performance | ||
| Type | Handheld | Handheld |
| CPU | ARM7TDMI (32-bit), 16.78 MHz | 32-bit RISC CPU and 8-bit CISC CPU |
| GPU | Nintendo CPU AGB (built-in 2D graphics) | – |
| Memory | 384 KB | – |
| Disc drive | No | No |
| CPU | ARM7TDMI (32-bit) at 16.78 MHz, plus an integrated 8-bit CPU for Game Boy and Game Boy Color games (Nintendo programming manual) | 32-bit RISC CPU plus 8-bit CISC CPU (Nintendo) |
| GPU | 2D graphics built into the AGB chip, with tile, sprite and bitmap modes (Nintendo programming manual) | – |
| Memory detail | 32 KB internal work RAM and 256 KB external work RAM, plus 96 KB video RAM, 1 KB object attribute memory and 1 KB palette RAM (Nintendo programming manual) | – |
| Storage detail | Game Boy Advance Game Paks (cartridges); saves on the cartridge | Game Boy Advance Game Paks; saves on the cartridge |
| Display and video | ||
| Built-in screen | 2.9″ LCD, 240 × 160 | 2″ LCD, 240 × 160, 60 Hz |
| Built-in screen | 2.9-inch reflective TFT colour LCD, no backlight; 240 × 160 (3:2); 32,768 colours (Nintendo) | Two-inch back-lit LCD with 240 × 160 pixels, 60 Hz and four brightness settings (Nintendo UK) |
| Audio | Two 8-bit Direct Sound channels plus four Game Boy sound channels; mono speaker and stereo headphone jack (Nintendo) | Built-in speaker and standard headphone socket |
| Design and power | ||
| Battery life (maker's claim) | Up to 15 hours | Up to 10 hours |
| Weight | 140 g | 80 g (better) |
| Battery life detail | 2 × AA batteries, up to 15 hours (Nintendo) | Rechargeable lithium-ion battery; Nintendo quotes approximately 6–10 hours of play and 2.5 hours to charge |
| Size | – | 101 × 50 × 17.2 mm (width × height × depth) |
| Colours | – | Silver, green, blue and pink at the UK launch, with interchangeable faceplates |
| Connections | ||
| Ports | Game Link Cable port, Game Pak slot, headphone jack (Nintendo) | Game Pak slot, headphone socket, charging connector and Micro-specific link connector; Game Boy Advance links need an adapter |
| Controller | Built-in D-pad, A, B, L, R, Start and Select buttons | Built-in D-pad, A, B, L, R, Start and Select buttons; interchangeable faceplate |
| Backward compatibility | Game Boy and Game Boy Color games | Game Boy Advance games only; no original Game Boy or Game Boy Color Game Paks |
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