Nintendo Game Boy Advance vs Nintendo Game Boy Micro

Every spec side by side, from each maker's published figures.

Better figure, where one is clearly better

Game Boy Advance compared with Game Boy Micro
NintendoGame Boy AdvanceNintendoGame Boy Micro
Overview
ReleasedJune 2001November 2005
Performance
TypeHandheldHandheld
CPUARM7TDMI (32-bit), 16.78 MHz32-bit RISC CPU and 8-bit CISC CPU
GPUNintendo CPU AGB (built-in 2D graphics)–
Memory384 KB–
Disc driveNoNo
CPUARM7TDMI (32-bit) at 16.78 MHz, plus an integrated 8-bit CPU for Game Boy and Game Boy Color games (Nintendo programming manual)32-bit RISC CPU plus 8-bit CISC CPU (Nintendo)
GPU2D graphics built into the AGB chip, with tile, sprite and bitmap modes (Nintendo programming manual)–
Memory detail32 KB internal work RAM and 256 KB external work RAM, plus 96 KB video RAM, 1 KB object attribute memory and 1 KB palette RAM (Nintendo programming manual)–
Storage detailGame Boy Advance Game Paks (cartridges); saves on the cartridgeGame Boy Advance Game Paks; saves on the cartridge
Display and video
Built-in screen2.9″ LCD, 240 × 1602″ LCD, 240 × 160, 60 Hz
Built-in screen2.9-inch reflective TFT colour LCD, no backlight; 240 × 160 (3:2); 32,768 colours (Nintendo)Two-inch back-lit LCD with 240 × 160 pixels, 60 Hz and four brightness settings (Nintendo UK)
AudioTwo 8-bit Direct Sound channels plus four Game Boy sound channels; mono speaker and stereo headphone jack (Nintendo)Built-in speaker and standard headphone socket
Design and power
Battery life (maker's claim)Up to 15 hoursUp to 10 hours
Weight140 g80 g (better)
Battery life detail2 × AA batteries, up to 15 hours (Nintendo)Rechargeable lithium-ion battery; Nintendo quotes approximately 6–10 hours of play and 2.5 hours to charge
Size–101 × 50 × 17.2 mm (width × height × depth)
Colours–Silver, green, blue and pink at the UK launch, with interchangeable faceplates
Connections
PortsGame Link Cable port, Game Pak slot, headphone jack (Nintendo)Game Pak slot, headphone socket, charging connector and Micro-specific link connector; Game Boy Advance links need an adapter
ControllerBuilt-in D-pad, A, B, L, R, Start and Select buttonsBuilt-in D-pad, A, B, L, R, Start and Select buttons; interchangeable faceplate
Backward compatibilityGame Boy and Game Boy Color gamesGame Boy Advance games only; no original Game Boy or Game Boy Color Game Paks

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