Nintendo Game Boy vs Nintendo Game Boy Color

Every spec side by side, from each maker's published figures.

Better figure, where one is clearly better

Game Boy compared with Game Boy Color
NintendoGame BoyNintendoGame Boy Color
Overview
ReleasedSeptember 1990November 1998
Performance
TypeHandheldHandheld
CPUSharp SM83 (8-bit), 4.19 MHzSharp SM83 (8-bit), 4.19 or 8.39 MHz
GPUNintendo DMG-CPU (built-in picture processing)Nintendo CPU CGB (built-in picture processing)
Memory16 KB48 KB (better)
Disc driveNoNo
CPUSharp SM83 (8-bit) at 4.194304 MHz in the Nintendo DMG-CPU (mGBA documentation)Sharp SM83 (8-bit) at 4.194304 MHz or 8.388608 MHz in double-speed mode, in the Nintendo CPU CGB (mGBA documentation)
GPUPicture processing built into the DMG-CPU; 40 sprites, up to 10 per line (mGBA documentation)LCD picture processing in the Nintendo CPU CGB; 40 sprites, up to 10 per line (Nintendo programming manual and mGBA documentation)
Memory detail8 KB work RAM and 8 KB video RAM; compatible cartridges can add up to 128 KB RAM (Nintendo programming manual)32 KB work RAM and 16 KB video RAM; compatible game cartridges can add up to 128 KB RAM (Nintendo programming manual)
Storage detailGame Boy Game Paks (cartridges); saves on the cartridgeGame Boy and Game Boy Color Game Paks (cartridges); saves on the cartridge
Display and video
Built-in screen2.5″ LCD, 160 × 1442.3″ LCD, 160 × 144
Built-in screen2.5-inch monochrome LCD, no backlight; 160 × 144; four shades; about 59.7 Hz (Nintendo and mGBA documentation)2.3-inch reflective TFT colour LCD, no backlight; 160 × 144; 32,768 colours, up to 56 at once
AudioFour channels (2 pulse wave, 1 wave, 1 noise); mono speaker and stereo headphone jack (Nintendo and mGBA documentation)Mono speaker and stereo headphone jack
Design and power
Battery life (maker's claim)Up to 30 hoursUp to 10 hours
Weight220 g138 g (better)
Battery life detail4 × AA batteries, up to 30 hours (Nintendo)2 × AA batteries, up to 10 hours
Power useAbout 0.7 W from the external 6 V DC input (Nintendo US manual)–
Connections
PortsGame Link Cable port, Game Pak slot, headphone jack, 6 V DC input (Nintendo)Game Link Cable port, infrared port, Game Pak slot, headphone jack, 3 V DC input (Nintendo)
ControllerBuilt-in D-pad, A, B, Start and Select buttons; volume and contrast dialsBuilt-in D-pad, A, B, Start and Select buttons
Backward compatibility–Original Game Boy games

More comparisons