Nintendo Game Boy Color vs Nintendo Game Boy Micro
Better figure, where one is clearly better
| NintendoGame Boy Color | NintendoGame Boy Micro | |
|---|---|---|
| Overview | ||
| Released | November 1998 | November 2005 |
| Performance | ||
| Type | Handheld | Handheld |
| CPU | Sharp SM83 (8-bit), 4.19 or 8.39 MHz | 32-bit RISC CPU and 8-bit CISC CPU |
| GPU | Nintendo CPU CGB (built-in picture processing) | – |
| Memory | 48 KB | – |
| Disc drive | No | No |
| CPU | Sharp SM83 (8-bit) at 4.194304 MHz or 8.388608 MHz in double-speed mode, in the Nintendo CPU CGB (mGBA documentation) | 32-bit RISC CPU plus 8-bit CISC CPU (Nintendo) |
| GPU | LCD picture processing in the Nintendo CPU CGB; 40 sprites, up to 10 per line (Nintendo programming manual and mGBA documentation) | – |
| Memory detail | 32 KB work RAM and 16 KB video RAM; compatible game cartridges can add up to 128 KB RAM (Nintendo programming manual) | – |
| Storage detail | Game Boy and Game Boy Color Game Paks (cartridges); saves on the cartridge | Game Boy Advance Game Paks; saves on the cartridge |
| Display and video | ||
| Built-in screen | 2.3″ LCD, 160 × 144 | 2″ LCD, 240 × 160, 60 Hz |
| Built-in screen | 2.3-inch reflective TFT colour LCD, no backlight; 160 × 144; 32,768 colours, up to 56 at once | Two-inch back-lit LCD with 240 × 160 pixels, 60 Hz and four brightness settings (Nintendo UK) |
| Audio | Mono speaker and stereo headphone jack | Built-in speaker and standard headphone socket |
| Design and power | ||
| Battery life (maker's claim) | Up to 10 hours | Up to 10 hours |
| Weight | 138 g | 80 g (better) |
| Battery life detail | 2 × AA batteries, up to 10 hours | Rechargeable lithium-ion battery; Nintendo quotes approximately 6–10 hours of play and 2.5 hours to charge |
| Size | – | 101 × 50 × 17.2 mm (width × height × depth) |
| Colours | – | Silver, green, blue and pink at the UK launch, with interchangeable faceplates |
| Connections | ||
| Ports | Game Link Cable port, infrared port, Game Pak slot, headphone jack, 3 V DC input (Nintendo) | Game Pak slot, headphone socket, charging connector and Micro-specific link connector; Game Boy Advance links need an adapter |
| Controller | Built-in D-pad, A, B, Start and Select buttons | Built-in D-pad, A, B, L, R, Start and Select buttons; interchangeable faceplate |
| Backward compatibility | Original Game Boy games | Game Boy Advance games only; no original Game Boy or Game Boy Color Game Paks |
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