Nintendo Switch vs Nintendo Switch 2
Better figure, where one is clearly better
| NintendoSwitch | NintendoSwitch 2 | |
|---|---|---|
| Overview | ||
| Released | March 2017 | June 2025 |
| Performance | ||
| Type | Hybrid | Hybrid |
| CPU | NVIDIA customised Tegra processor | Custom NVIDIA processor, 8-core Arm Cortex-A78C |
| GPU | NVIDIA customised Tegra processor (integrated GPU) | NVIDIA Ampere, 1,536 CUDA cores |
| Memory | 4 GB | 12 GB (better) |
| Storage | 32 GB | 256 GB (better) |
| Disc drive | No | No |
| CPU | NVIDIA customised Tegra processor (Tegra X1-based ODNX02-A2 in the 2017 model, according to iFixit) | Custom processor made by NVIDIA; 8 Arm Cortex-A78C cores, 6 available to games; 1101 MHz handheld, 998 MHz docked (Nintendo developer documentation, reported by Digital Foundry) |
| GPU | – | NVIDIA Ampere GPU with RT cores and Tensor cores for DLSS; 1,536 CUDA cores at 561 MHz handheld and 1007 MHz docked, 3.072 TFLOPS docked (Nintendo developer documentation, reported by Digital Foundry) |
| Memory detail | 4 GB LPDDR4 in two 2 GB Samsung chips in the 2017 model (iFixit; not published by Nintendo) | 12 GB in two 6 GB modules; iFixit identified Micron LPDDR5 in one console; 102 GB/s docked, 68 GB/s handheld; 3 GB reserved for the system (Digital Foundry) |
| Storage detail | 32 GB; about 6.2 GB is reserved for the system | 256 GB UFS; part is reserved for the system |
| Storage expansion | microSD, microSDHC and microSDXC cards | microSD Express cards up to 2 TB; other microSD cards can only be used to copy screenshots and videos |
| Display and video | ||
| Maximum output | 1080p up to 60 fps | 4K up to 120 fps |
| Built-in screen | 6.2″ LCD, 1280 × 720 | 7.9″ LCD, 1920 × 1080, 120 Hz |
| Built-in screen | Capacitive touch screen; 6.2-inch LCD; 1280 × 720; brightness sensor. Nintendo doesn't publish the refresh rate | Capacitive touch screen; 7.9-inch wide colour gamut LCD; HDR10; VRR up to 120 Hz (NVIDIA G-SYNC in handheld mode); brightness sensor |
| Video output | HDMI through the dock in TV mode; up to 1920 × 1080 at 60 fps; 1280 × 720 in handheld and tabletop modes | HDMI through the dock in TV mode; up to 3840 × 2160 at 60 fps; 120 fps at 1920 × 1080 or 2560 × 1440 |
| HDR | – | HDR10 |
| Variable refresh rate | – | Up to 120 Hz on the built-in screen |
| Audio | Stereo speakers; linear PCM 5.1ch over HDMI in TV mode; 3.5 mm headset jack | Stereo speakers; linear PCM 5.1ch over HDMI in TV mode; built-in microphone with noise and echo cancellation; 3.5 mm headset jack |
| Design and power | ||
| Battery life (maker's claim) | Up to 9 hours | Up to 6.5 hours |
| Weight | 398 g (better) | 534 g |
| Battery life detail | 4310 mAh. About 4.5 to 9 hours for consoles with serial numbers starting "XK" (sold from August 2019), or 2.5 to 6.5 hours for "XA" consoles (2017 model); about 5.5 hours in The Legend of Zelda - Breath of the Wild on the current model; charges in about 3.5 hours. Console alone weighs about 297 g | About 2 to 6.5 hours; charges in about 3 hours. Nintendo lists a non-replaceable 5220 mAh battery variant (401 g console, 534 g with Joy-Con 2) and a user-replaceable 5172 mAh variant (441 g, 548 g with Joy-Con 2) |
| Power use | TV mode 7 W while gaming; handheld 4 W while gaming | 19 W average while gaming in TV mode; 8 W on the HOME Menu; 0.5 W in sleep mode |
| Colours | Neon Blue/Neon Red Joy-Con (UK store) | – |
| Connections | ||
| Ports | USB-C on the console (charging and dock); wired LAN in TV mode needs a separate LAN adapter | 2 × USB-C on the console (bottom for charging and the dock, top for accessories); dock has 2 × USB 2.0, HDMI and LAN |
| Wi-Fi and Bluetooth | Wi-Fi 5 (IEEE 802.11 a/b/g/n/ac), Bluetooth 4.1 | Wi-Fi 6, Bluetooth; wired LAN through the dock in TV mode |
| Controller | Detachable Joy-Con (L) and (R) | Detachable Joy-Con 2 (L) and (R) with HD rumble 2, mouse sensor, NFC; about 20 hours per charge |
| Backward compatibility | Nintendo Switch game cards only | Plays compatible physical and digital Nintendo Switch games; some are unsupported or have issues |
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