HTC VIVE vs Meta Oculus Rift
Better figure, where one is clearly better
| HTCVIVE | MetaOculus Rift | |
|---|---|---|
| Overview | ||
| Released | April 2016 | March 2016 |
| Display | ||
| Resolution per eye | 1080 × 1200 | 1080 × 1200 |
| Panel | OLED | OLED |
| Refresh rate | 90 Hz | 90 Hz |
| Display details | Dual 3.6-inch AMOLED displays; 1080 × 1200 per eye at 90 Hz. HTC's stated 110° field of view has no specified axis. | Two OLED displays; 1080 × 1200 per eye at 90 Hz. Physical display specifications from Meta's Rift developer overview. |
| Lenses | Fresnel lenses (PC Gamer); separate eye-relief adjustment | Hybrid Fresnel lenses (Tom's Hardware); no manufacturer horizontal field-of-view figure used |
| Lens spacing (IPD) | Physical lens-spacing knob; 60.2–74.5 mm range reported by Ars Technica | Physical lens and display spacing adjustment, 58–72 mm (Tom's Hardware); Meta confirms adjustable lens distance |
| Tracking and input | ||
| Eye tracking | No | No |
| Hand tracking | Yes | No |
| Controllers in the box | Yes | Yes |
| Colour passthrough | Yes | No |
| Sensors | SteamVR Lighthouse tracking with two external base stations; seated, standing and room-scale use. Later VIVE Hand Tracking SDK supports controller-free skeleton tracking in compatible apps; its 3D print mode is not supported on original VIVE. No built-in eye tracking. | Constellation external camera tracking of infrared LEDs on the headset; six degrees of freedom. Launch package has one sensor, with additional sensors needed for broader room-scale coverage (Tom's Hardware). No eye tracking or controller-free hand tracking. |
| Controllers | Two wireless tracked wands with trackpads, grip buttons, dual-stage triggers and haptic feedback; Micro-USB charging. Controller battery life is separate from the PC-powered headset. | Original March 2016 package includes Xbox One controller and Oculus Remote; Touch motion controllers launched separately on 6 December 2016. Later retail bundles may differ. |
| Passthrough | Single front camera; SteamVR offers boundary outlines or a small full-colour live view (Ars Technica) | No built-in passthrough camera (Tom's Hardware) |
| Performance | ||
| Works | Needs a PC or console | Needs a PC or console |
| Connections | PC connection through powered link box; HDMI 1.4 or DisplayPort 1.2 and USB 2.0 or newer. Original tether combines HDMI, USB and power (Ars Technica). | Compatible PC required; HDMI 1.3 and USB connections, with external tracking sensors also connected over USB. Meta specifies a 4 m headset cable and a minimum of two USB 3.0 connections; additional tracking sensors can use USB 2.0. |
| Design | ||
| Battery | None (powered by a PC or console) | None (powered by a PC or console) |
| Weight (headset) | 555 g | 470 g (better) |
| Audio | Integrated microphone, 3.5 mm headphone connection and separate earbuds; original headset has no integrated headphones. Deluxe Audio Strap is a separate later accessory. | Integrated microphone and removable on-ear headphones; no headset audio passthrough socket for replacement headphones (Tom's Hardware) |
| Strap | Adjustable fabric straps; original launch headset is 555 g without cables according to Ars Technica. Later hardware revisions may differ. | Three-point adjustable strap with spring-loaded side arms; 470 g excluding the detachable cable, weighed by Tom's Hardware and reported as matching Oculus's specification. WIRED measured 495 g without stating whether its cable was excluded. |
| In the box | Headset, two controllers, two base stations, link box, tether, earbuds, cables, chargers and mounting accessories; gaming PC separate | Launch package has headset with headphones and microphone, one sensor, Xbox One controller and Oculus Remote; PC and Touch controllers separate |
More comparisons
- HTC VIVE vs Valve Steam Frame
- Meta Oculus Rift vs Valve Steam Frame
- HTC VIVE vs Meta Quest 3
- Meta Quest 3 vs Meta Oculus Rift
- HTC VIVE vs HTC VIVE XR Elite
- HTC VIVE vs Valve Index
- Meta Oculus Rift vs Valve Index
- Meta Oculus Rift vs Meta Oculus Rift S
- HTC VIVE vs Meta Oculus Rift S
- HTC VIVE vs HTC VIVE Pro
- HTC VIVE Pro vs Meta Oculus Rift
- HTC VIVE vs Sony PlayStation VR
- Meta Oculus Rift vs Sony PlayStation VR

